![]() ![]() You can also use the Camera tool to position the camera frame from the Stage or Camera view-see Setting the Camera Frame Field of View and Focal Length The fields represent, respectively, the X position, Y position, and Z position (enabling you to animate a truck in or truck out movement). Using these fields, you can set the position of the camera frame centre point. When working in 3D and used in combination with the Camera view, this option comes in very handy for properly frame a shot-see Working in a 3D Space This button moves the red playhead to the selected keyframe in the Timeline view. This command is also available from the top menu, Camera > Align Camera Key with Stage View Position. This button fits the camera frame to the current space available in the Stage view while retaining its original ratio, which is very useful in 3D scenes. Align Camera Key with Stage View Position ![]() This button deletes the selected camera keyframe. This button resets the selected camera keyframe. Use these operations to set or change the easing properties of your camera animation-see Easing In or Out. This button is also available from the Camera toolbar-see To use the Copy and Paste commands to add keyframes. This button pastes a copied camera keyframe in a selected panel. This button is also available from the Camera toolbar-see To use the Copy and Paste commands to add keyframes: Paste and Fit Camera on Selected Panels This button copies a selected camera keyframe from a selected panel. This button deletes all keyframes in the currently selected scene. This button is also available from the Camera toolbar. This button adds a keyframe at the end of the currently selected panel. The current frame is determined by the position of the red playhead on the Timeline. This button adds a keyframe to the current frame. This button adds a keyframe to the beginning of the currently selected panel. When the Camera tool is selected, its properties and options are displayed in the Tool Properties view, which you will use to animate the camera.Īdd Keyframe at the Beginning of Current Panel Once again you will use the Camera tool to animate the camera.Īn example of a camera movement would be if you wanted the camera to go from a wide shot and then zoom in to a close up. An example of a camera movement would be if you wanted the camera to go from a wide shot and then zoom in to a close up.Ĭamera movements are created in much in the same way as setting the Static Camera frame, but you will work with keyframes in the Timeline view to set the different camera positions over time. ![]() You can restrict camera movements to one panel, or spread it out across an entire scene/shot. In Storyboard Pro, you can enhance your animatics by adding camera movements to the scenes. ![]()
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